pub struct rect;
Implementations§
§impl rect
impl rect
pub const padding: (&'static str, Option<&'static str>, bool) = ("padding", None, false)
pub const height: (&'static str, Option<&'static str>, bool) = ("height", None, false)
pub const width: (&'static str, Option<&'static str>, bool) = ("width", None, false)
pub const min_height: (&'static str, Option<&'static str>, bool) = ("min_height", None, false)
pub const min_width: (&'static str, Option<&'static str>, bool) = ("min_width", None, false)
pub const max_height: (&'static str, Option<&'static str>, bool) = ("max_height", None, false)
pub const max_width: (&'static str, Option<&'static str>, bool) = ("max_width", None, false)
pub const background: (&'static str, Option<&'static str>, bool) = ("background", None, false)
pub const border: (&'static str, Option<&'static str>, bool) = ("border", None, false)
pub const border_align: (&'static str, Option<&'static str>, bool) = ("border_align", None, false)
pub const layer: (&'static str, Option<&'static str>, bool) = ("layer", None, false)
pub const offset_y: (&'static str, Option<&'static str>, bool) = ("offset_y", None, false)
pub const offset_x: (&'static str, Option<&'static str>, bool) = ("offset_x", None, false)
pub const direction: (&'static str, Option<&'static str>, bool) = ("direction", None, false)
pub const shadow: (&'static str, Option<&'static str>, bool) = ("shadow", None, false)
pub const corner_radius: (&'static str, Option<&'static str>, bool) = ("corner_radius", None, false)
pub const corner_smoothing: (&'static str, Option<&'static str>, bool) = ("corner_smoothing", None, false)
pub const color: (&'static str, Option<&'static str>, bool) = ("color", None, false)
pub const display: (&'static str, Option<&'static str>, bool) = ("display", None, false)
pub const reference: (&'static str, Option<&'static str>, bool) = ("reference", None, false)
pub const cursor_reference: (&'static str, Option<&'static str>, bool) = ("cursor_reference", None, false)
pub const rotate: (&'static str, Option<&'static str>, bool) = ("rotate", None, false)
pub const role: (&'static str, Option<&'static str>, bool) = ("role", None, false)
pub const focus_id: (&'static str, Option<&'static str>, bool) = ("focus_id", None, false)
pub const alt: (&'static str, Option<&'static str>, bool) = ("alt", None, false)
pub const canvas_reference: (&'static str, Option<&'static str>, bool) = ("canvas_reference", None, false)
pub const overflow: (&'static str, Option<&'static str>, bool) = ("overflow", None, false)
pub const name: (&'static str, Option<&'static str>, bool) = ("name", None, false)
pub const focusable: (&'static str, Option<&'static str>, bool) = ("focusable", None, false)
pub const margin: (&'static str, Option<&'static str>, bool) = ("margin", None, false)
Trait Implementations§
impl GlobalAttributes for rect
Auto Trait Implementations§
impl RefUnwindSafe for rect
impl Send for rect
impl Sync for rect
impl Unpin for rect
impl UnwindSafe for rect
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more